A downloadable game

This game was created for the #gamdev-interest Fall 2023 Game Jam

Theme: Unreliable Narrator

Note: I created a new version of Gilded Mansion for general release which can be played from the link above.

Team

Jared Kaplan
Jason Holtkamp

Description

Step into the shimmering opulence of the 1920s and unravel a thrilling mystery in "The Gilded Mansion." This immersive AI-based game transports you to the heart of the Gilded Age, a time of glittering excess and hidden secrets. The game unfolds within the luxurious walls of the Gilded Mansion, a grand estate where every corner tells a story, and every character has something to hide.

As a skilled detective, you are summoned to this extravagant world after a mysterious murder shakes the elite. The mansion's lavish rooms, from the sparkling ballroom to the secretive library, become your playground for investigation. Powered by advanced AI, the game offers a dynamic and evolving narrative where your choices deeply influence the story.

Interact with a diverse cast of characters, each meticulously designed with their own backstories, motives, and secrets. The AI-driven dialogue system allows for lifelike interactions, making every conversation crucial and every relationship pivotal. Your detective skills are put to the test as you collect clues, decipher alibis, and navigate the complex social web of the mansion's inhabitants.

"The Gilded Mansion" is not just a game of whodunit; it's an exploration of the extravagance and intrigue of the Roaring Twenties. With stunning graphics that capture the era's essence, from flapper dresses to jazz music, the game offers an atmospheric experience that's as visually enchanting as it is intellectually stimulating.

Each playthrough offers a unique experience, with different culprits and plot twists, ensuring that no two games are the same. Whether you're piecing together evidence or engaging in witty banter at a lavish party, "The Gilded Mansion" promises an engaging blend of history, mystery, and AI-driven storytelling. Prepare to step back in time and solve a mystery where the past's elegance meets the future's technology.

About

We wanted to lean into generative AI to create this game, so nearly all of the game assets are created using tools like: ChatGPT, DALL-E, Suno, and Firefly. The conversational gameplay is handled with a custom service written for this project using AWS  Bedrock and Anthropic's Claude 2 for the LLM support, and API gateway + Lambda, for the backend service.

- The game's web client was built using Unity.

Notes

  • Please be patient when creating a new game. This hasn't been fully optimized and can take anywhere from 1-2 minutes to generate all of required data.
  • There's likely to be issues/inconsistencies with the character's response. We think the experience is pretty awesome, but we didn't have a lot of time to game test and tune our prompts either.
  • Feel free to send us a note if you notice and bugs or issues with the responses when you are interacting with the characters in the game. We may continue to make changes or improve the backend to make the experience more fun.


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